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We wanted to get the game into the hands of our players as early in the development lifecycle as possible, in order to make sure we make the best game possible with as much input from the players as possible. Part of the Early Access process will be used to test multiplayer and dedicated servers as extensively as possible.
The current plan is to stay in Early Access for no longer then 6 months, however this may change depending on features added and how the game progresses throughout the early access process. The game as it currently stands is playable and we want to use Early Access to test multiplayer as well as finalize the Stats, Experience, Leaderboard, and Handicap system.
We plan to add a lot more content to the game. This includes more maps, skins, wraps and any other content that we decide to add based on community feedback. The game is currently playable but we want to implement the Handicap system during the Early Access process.
The current build provides players with 6 game modes, 3 maps per game mode, and enough weapons to keep the game interesting. There are 2 players (with some options) to choose from but the plan is to release more players as soon as they are ready.
The price will not change during the early access process but we plan to raise the price when the game is released.
The community will be involved in every step of development and can provide us feedback and suggestions in the Steam Discussions as well as our Discord server. We have a built in bug tracking software and players can give us feedback directly from in the game.